WELCOME TO THE FUTURE OF CITY BUILDING!
GOLD COAST, AUSTRALIA, 2100. Construction of the first oceanic MegaCity begins. Tackling overpopulation and rising sea levels has become the planet’s number one priority.
Advances in technology enable us to build towering superstructures on immense floating platforms. You are the next generation of architects called upon to design and build these marvels of structural engineering.
Race to collect contracts, construct beautiful buildings and vie for awards as a unique MegaCity emerges each time you play. It’s a competitive business where prestige points are everything!
A combination of dexterity and light strategy, MegaCity: Oceania is the city building game in which you actually build a unique city every time.
Players create a brand new MegaCity by collecting Building Tiles, Building Pieces and Contracts. However, this is not a co-operative game – you are battling to score Prestige points based upon the contracts you complete. Players can also gain bonus Prestige points by creating tallest buildings, using a single material, and placing monuments in Parks. At the end of the game, Awards are handed out that contribute to the final score, and points are lost if players have any pieces left over in their personal supplies. Whoever has the highest total is declared the winner, and the finest architect in your new MegaCity.
Players build when it’s not their turn, meaning this is a game with little downtime. A combination of dexterity, light strategy and creativity make MegaCity a truly unique experience – a city building game where you actually build a brand new city every time you play!
In megacity: Oceania, players act as architects tasked with designing a brand new city built on platforms that float on the ocean surface. The game combines a light rules with an exciting dexterity based mechanism that levels the playing field for everyone sat at your table. Unlike many other city building games, players actually create a single unique city every time, constructing fantastic looking buildings from our uniquely shaped plastic pieces. Adding the buildings to the city requires stable construction and a steady hand, and the tension increases as they are pushed into position by the player. Between two and four players can compete, with games taking around 45 minutes. Players will be given the requirements demanded by the city managers through contracts, which must be claimed alongside building platforms. Using the building pieces they collect, players construct when it’s not their turn – this means the game has very little downtime. Contracts are completed when buildings are added to the central City, with prestige point bonuses awarded during and at the end of the game. Whoever has the most prestige at the end of the game is declared the finest architect around – at least until the next time you play!