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Skull King

Recommended age

8+

Number of players

2-6 Players

Playing Time

30 Min

Complexity

1.70

Game dimension

14 x 10 x 3 cm

40.00 

Skull King is considered by many to be the ruler of all bidding games! ​Predict each round how many tricks you think you can win after taking a look at your cards. Get your bid correct and you’ll gain points! Get it wrong, and you’re out of luck!

Skull King is a trick-taking game similar to ‘Oh Hell!’, ‘Wizard’, ‘Euchre’ and ‘Spades’, with players needing to state how many tricks they think they’ll win each round. A unique element of this game is that bidding takes place simultaneously, leading to rounds that are sometimes over, or under-bid. As players must win the exact number of tricks that they bid to earn points, winning too many tricks is just as bad as winning too few and this leads to intense competition where losing a trick can be as exciting as winning one.

Skull King uses a card deck that consists of Escape cards, four suits numbered 1-13, Pirate cards, loot cards, the Tigress card, the Skull King card and two mermaids. The game lasts ten rounds, and in each round, each player is dealt as many cards as the number of the round. All players simultaneously bid on the number of tricks they think they’ll take by holding out a fist and on the count of three revealing a certain number of fingers (or possibly a closed fist for a bid of zero tricks).

Standard rules apply for the playing of cards, with one player leading off a card and other players following suit, if possible, and playing something else if not; however, a player may always choose to play one of the special, unnumbered cards — and the power of those cards might let you win a trick that otherwise would have gotten away. In more detail, the black Jolly Roger suit trumps the other three suits, a Mermaid trumps all numbered cards, a Pirate trumps the Mermaid, and the Skull King trumps everything — except if he appears in the same trick with a Mermaid, in which case she captures him and wins instead. An Escape card loses to any other card, and the Tigress card serves as either a pirate or escape card as desired by the player. Whoever wins a trick leads in the next trick.

Recommended age

8+

Number of players

2-6 Players

Playing Time

30 Min

Complexity

1.70

Game dimension

14 x 10 x 3 cm